You can find the steps for this workaround here.
To fix the DRM issue in the games listed above, you can either update to Windows 11 or use an Intel-provided workaround called Scroll Lock workaround which enables Legacy Game Compatibility Mode. El anuncio de Denuvo 5.0 nos ha cogido por sorpresa, sobre todo teniendo en cuenta que Denuvo 4.8 se estren de forma oficial hace apenas unos meses, aunque lo cierto es que su lanzamiento tiene. Meanwhile, a workaround for some of the other titles has been identified that are affected on Windows 10 only. Not only that, but this new version of the Denuvo anti-tamper tech is already being used in a game. However, it appears that the company was one step ahead and introduced a brand new version of it. In fact, a software fix has been identified and is being rolled out. DSOGaming writes: 'A few days ago, we informed you about the scene groups finally cracking Denuvo 4.8. Intel has reiterated that it is working with Denuvo to fix the issue. The games below in bold are the ones affected in Windows 11 while the rest are facing problems on Windows 10. Today the company has posted a full list of titles that are affected by DRM and most if not all seem to be Denuvo-based. Games may crash during launch or gameplay, or unexpectedly shut down. This prevents games implementing that DRM software from running successfully. Due to the nature of modern DRM algorithms, it might use CPU detection, and should be aware of the upcoming hybrid platforms.Ĭertain third-party gaming Digital Rights Management (DRM) software may incorrectly recognize 12th Generation Intel® Core™ Processors efficient-cores (E-cores) as another system. If your existing or upcoming game uses a DRM middleware, you might want to contact the middleware provider and confirm that it supports hybrid architectures in general, and the upcoming Intel ADL platform in particular.
Intel released its 12th gen Alder Lake-S desktop processors last week and although the micro-architecture has been optimized to work well on Windows 11, the company noted in its Alder Lake developer guide that existing Digital Rights Management software (DRMs) in games would require updates for them to properly support Alder Lake's Performance Hybrid architecture, which Intel calls Big-Bigger.Īddressing the developers, the company said: